Nov 04, 2007, 11:33 AM // 11:33 | #21 | |
Wilds Pathfinder
Join Date: Sep 2005
Location: Washington
Profession: W/E
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Nov 04, 2007, 12:15 PM // 12:15 | #22 | |
Banned
Join Date: Oct 2007
Location: United Kingdom
Guild: MNM
Profession: W/E
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Nov 04, 2007, 12:27 PM // 12:27 | #23 | |
Wilds Pathfinder
Join Date: Sep 2005
Location: Washington
Profession: W/E
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Nov 04, 2007, 01:35 PM // 13:35 | #24 |
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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I am a big fan of the +10 Armor vs X mods for shields and run +30hp on all of mine.
Its simple enough to carry 4+ shields and quickly switch to the mod best suitted to the foes your facing. In GW:EN most of the norn maps feature lots of ice monsters so the +10vs ice dmg is great and I can swap to piercing vs rangers or blunt vs junton. +10 vs char is nice. In the end you really will never come across a single shield that is perfect in every situation. While I have to dissagree that -5/20% is the worst possible mod for a shield, I had a +1 soulreaping mod on a Tyrian shield, it is not very effective simply because its a random chance and only works vs physical dmg. Wars tend to take more dmg from elemental sources than physical. |
Nov 04, 2007, 07:28 PM // 19:28 | #25 |
Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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actually the req 7s and 8s arent really perfect.... theyre more of a bug lol
I dont think 7s have dropped since the first few months of GW, and i havent gotten a req 8 drop since the early days of Factions myself... But anyways, if you want a shield that can be pretty good in any situation go with the -5/20 +30. What you really want to do is build up your shield collection to include any option... +10 vs elemental or slashing/piercing is always good. Im also one to say +30 unconditional is better than +45 conditional hp. |
Nov 04, 2007, 07:51 PM // 19:51 | #26 |
Lion's Arch Merchant
Join Date: Apr 2007
Location: WA
Guild: zulu
Profession: Mo/
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The perfect shield:
r7 Tactics AL 16 +30 HP +10 dmg vs. X Get 1 for each dmg. type + a 20% cripple mod and you'll be set. Not to mention broke T_T |
Nov 04, 2007, 08:06 PM // 20:06 | #27 | ||||
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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People are stupid. |
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Nov 05, 2007, 09:09 AM // 09:09 | #28 | |
I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Nov 05, 2007, 01:53 PM // 13:53 | #29 |
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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To be exact a caster is much better off with a 8 armor shield with 0 req and an inscription slot thus allowing for 30hp and a +10armor vs X to be used with out having to move any attributes or take war/paragon as a secondary proff.
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Nov 06, 2007, 09:49 PM // 21:49 | #30 | |
Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Nov 06, 2007, 10:17 PM // 22:17 | #31 |
Krytan Explorer
Join Date: Jun 2007
Location: req 12 land
Guild: guildless for the time being
Profession: P/
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req 7 tac bladed shield +10 AL vs earth, +1/20 fire magic
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Nov 06, 2007, 10:18 PM // 22:18 | #32 |
Academy Page
Join Date: Jun 2005
Location: Texas
Guild: American Border Patrol
Profession: W/
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A perfect shield would have no req. a tormented shield skin or something just as rare. and perfect mods it would also block every single attack 100% of the time. but that doesn't exist. Let's face it... mod wise you can go get a -5 20% +30hp at a crafter. your pretty much paying for a skin if you don't buy it there.
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Nov 08, 2007, 02:15 PM // 14:15 | #33 | ||
Frost Gate Guardian
Join Date: Mar 2006
Guild: Raiders of Gilead
Profession: W/R
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To me a perfect shield is one with perfect mods and is the best one for the situation you are going to encounter. |
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Nov 08, 2007, 04:24 PM // 16:24 | #34 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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It really depends upon who you're talking too, or who's doing the talking.
For most of the "1337" players, the req9,20/20,15^50,+30 sword and the req9,+30,-5/20 shield are "perfect" weapons. Those who aren't so "1337" realize that it depends upon what you want the weapon/shield to do. A more general term would be that a "perfect" weapon/shield would be one where all the mods on it are maxed and reqs are 9 or less. For example, a shield with req9,+45/-2 in a stance is "perfect", whereas req10,+44/-2 isn't. Last edited by Quaker; Nov 08, 2007 at 04:26 PM // 16:26.. |
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